
This article outlines the perspective of the director behind Lies of P, who aims to counter the common trend of pigeonholing games into a limited category. He stresses that while many games within the popular Soulslike sphere have their merits, the tendency to compare new titles to established ones often undermines the unique qualities each game can offer.
The director explained that the current approach within this genre sometimes suggests that these games are merely imitating the style of more established developers without matching their peak achievements. He emphasized that Lies of P is an independent creation, and he hopes that fans will come to recognize the distinct elements and innovations brought by his team at Round 8 Studio.
He elaborated on his vision for future projects, expressing a desire for the public to appreciate the individual flair and character of their work rather than expecting another iteration of a well-known formula. His goals can be summarized as follows:
- Developing a unique aesthetic and gameplay elements that set the game apart.
- Building a future portfolio that reflects the trust and narrative depth they are cultivating.
- Focusing on satisfying players' demands by tailoring each project to deliver fresh and individualized experiences.
Looking ahead, Lies of P is set to launch its first expansion, Overture, this summer—a release that might help the game shake off any preconceived molds associated with its genre. Similar to other creative teams behind titles like Black Myth: Wukong and Phantom Blade: Zero, there is optimism that the buzzword commonly used to describe such action games will gradually fade away as more developers emphasize originality and creativity.